#include "gofgame/common/ui/DialogClosedEventArgs.h"
#include "gofgame/common/ui/Dialog.h"

using namespace gofgame::common::ui;

DialogClosedEventArgs::DialogClosedEventArgs(
	Dialog *sourceComponent, DialogResult dialogResult) 
	: ManualBubbleEventArgs(sourceComponent) {
	this->dialogResult = dialogResult;
}

DialogResult DialogClosedEventArgs::getDialogResult() const {
	return this->dialogResult;
}